Week 3: Physics, UI, and Effects

  • Physics in Unity
  • Rigidbody and collision detection.
  • Using triggers and tags for interaction.
  • UI, Audio, and Particle Effects
  • Creating a simple UI in Unity.
  • Adding and managing audio and video.
  • Particle effects for visual enhancements.
0
    0
    Your Cart
    Your cart is emptyReturn to Course